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Physics Engine - Coding and Physics

In this unit, the ‘engine’, i.e. the Scratch[1] programming environment, is the magic tool that will help students to create interesting applications about everyday natural phenomena to better understand the laws of physics and improve their programming skills in the process.

The teaching unit is taken from the brochure Coding in STEM Education from the topic ‘Fundamental Science in 1’s and 0’s’. The complete brochure can be ordered free of charge via mail (bestellung@science-on-stage.de) or downloaded. The project was proudly supported by SAP.

Authors: Mihaela Irina Giurgea (RO), Corina Lavinia Toma (RO)

All additional material for the brochure can be found here.


Download:
Physics Engine (EN)

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