Coding in STEM Education
What does a robot have to do with environmental protection? How do you remote control a model ship using a smartphone? How can you program a ‘pet’? IT is everywhere and coding offers many possibilities for exciting and relevant lessons.
Organised by Science on Stage Germany and with support from SAP SE, an international teacher team developed concrete examples and practical advice about how to acquire coding skills using microcontrollers such as Arduino and Raspberry Pi not only in computer science lessons but also in biology, chemistry, technology, mathematics and physics.
The brochure is available free of charge as PDF download below.
Coding in STEM Education_ENDownload File
Coding im MINT Unterricht_DEDownload File
Coder dans l’enseignement des sciences_FRDownload File
Coding in STEM Education_ITDownload File
Coding in STEM Education_BGDownload File
Coding H2O - Additional Material (29 MB, EN) How Water Works - Additional Material (20 MB, EN) VPLS - Vacation Plant Life Saver - Additional Material (2 MB, EN) Magic Glove - Additional Material (1 MB, EN) Science Friction - Additional Material (4 MB, EN) Rolling Sounds - Additional Material (5 MB, EN) Physics Engine - Additional Material (3 MB, EN) SMB - Science Magic Box - Additional Material (4 MB, EN) CoALA - Code A Little Animal - Additional Material (35 MB, EN, DE) The Remote Captain - Additional Material (30 MB, EN)
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